Welcome to HogBox
An experimental platform for all types of 3D application development, HogBox is a collection of projects undertaken by myself, Thomas Hogarth. The main feature of this site is the HogBox Library and its derived application EdDidIt.
The purpose of HogBox and EdDidIt are to both simplify the creation and application of materials for OpenSceneGraph models, allowing for more control over the look and feel of your model.
Check out the HogBox Lib page to download the HogBox Library and EdDidIt source code. All source is shared in the hope someone finds it useful in learning OpenSceneGraph.
Check out the EdDidIt page for more information and downloads of EdDidIt v0.5. Available for Windows and Mac.
The Portfolio page is a collection of projects I have worked on in the past.
Enjoy what you see and be sure to email me (link at top) if you have any questions)
The SpotLight - EdDidIt
EdDidIt is a simple to use material editing system for OSG.