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TopGear : Star in a Reasonably Priced Car

TopGear required a version of their 'Star in a Reasonably Priced Car' segment that was playable by a large crowd, at their live shows that they do each year. We created a simple computer vision system that would allow the crowed to steer the car using coloured cards (a kind of voting system) and the volume of the crowds cheers controlled acceleration. I was also responsible for creating the game play elements using the Torque Engine. The next year we delivered a similar system only with a two player head to head element. For this version I also had to ensure proper sync between the two networked computers running the game, which during a live show was even more important.

Apologies for the poor quality of the video, I didn't make one myself at the time and this was all I could find on the net.